

Rusty is confused as to why Graypaw would want to live in the forest, and suggests that he becomes a kittypet. He uses words that are unfamiliar to Rusty, such as 'intruder' and 'Clan'. Graypaw and Rusty then have a conversation, in which Graypaw tells Rusty about his Clan, ThunderClan. He introduces himself, naming himself Graypaw. The creature then stops, and Rusty realizes it is a cat. He then gets ambushed by another animal, and Rusty decides that he would rather fight than run away. He sees a mouse and starts to hunt it, but becomes distracted by a strange animal's tail in front of him. Rusty ignores his friend's advice and heads into the forest. Smudge says that Henry told him that wildcats live in the forest, and that they eat bones. Smudge then goes on to tell Rusty about another of their kittypet friends, Henry, who is said to have gone into the woods. Rusty says that he is just going for a look, but Smudge tells him it's dangerous.

Smudge, one of Rusty's kittypet friends then calls out to Rusty, telling him not to go into the woods. He sits atop one of the fence posts, ignoring his owners calling him inside instead he looks out into the forest, wondering what is out there. Rusty then gets up, eats some of the bland food and makes his dirt in the garden. He recalls the dream as he lies in his bed it is the third time the dream has reoccurred. He then awakes from his dream of hunting, realizing the sound was his food being poured into his bowl. He finally has it in his claws, but a loud noise startles him, allowing the mouse to escape. He sees a mouse, crouches and jumps, but misses. She will return to the factory, get the necessary repairs, and return to them as soon as she can.Chapter description Rusty scents prey, ready to hunt it. She tells the animals to help her get on the ship. Resolution: Roz realizes that the RECOS will return and that she is putting all of her loved ones in danger. Together they are able to get rid of all of the combat robots, but Roz loses her limbs and is very hurt. Soon after, the combat robots, or RECOS, arrive on an airship to find Roz and take her away.įalling Action: All of the animals help keep Roz safe and prevent her from being taken. When winter comes, Brightbill flies south with the other geese, and Roz helps the other animals survive the cold.Ĭlimax: When Brightbill returns, he tells Roz that he found the factory where she was manufactured. When she turns to the geese for help, they help her to name him Brightbill. Rising Action: Roz finds an egg that hatches, and begins taking care of a baby gosling.

She learns to adapt to her new environment, becomes a mother figure, and makes friends with all of the animals around her, changing their lives for the better. The Wild Robot Plot Diagram ExampleĮxposition: A newly manufactured robot named Roz finds herself alone and stranded on an island. Students should identify major turning points in the novel such as the Exposition, Rising Action, Climax, Falling Action, and Resolution. In this activity, students will create a visual plot diagram of major events in The Wild Robot. Students can create a storyboard capturing the narrative arc in a work with a six-cell storyboard containing the major parts of the plot diagram. Creating a plot diagram not only helps students learn the parts of the plot, but it reinforces major events and help students develop greater understanding of literary structures.
